Introduction


  1. We developed an understanding of the Elo rating system and walked through the equations with interactive visuals.
  2. (Current) Create a rating system library in TypeScript
  3. We look closer at the simulation tool and talk about about some of the more advanced adaptations you can make when applying in different contexts.


Why you might need a rating system?

  1. If a lower skilled player (A) beats a higher…




Screenshot of component demo





Matt Mazzola

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